Justice - SP
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Re: Justice - SP
Posted by keved on Mon Sep 26th at 11:54am 2005


My experience of it was pretty much like headx I'm afraid, Satchmo. <br> <br>The start was just waaaay too difficult for me. I tried umpteen times but on every occasion the sentry gun reduced a fair proportion of my health, and whatever health I had remaining would be polished off quickly by the gunship and loads of Combine before I could barely get a weapon. A few times I managed to get a weapon but died soon thereafter and gave up in frustration. smiley <br> <br>I won't supply a rating because I didn't get very far.



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Re: Justice - SP
Posted by satchmo on Fri Sep 30th at 5:43am 2005


Thanks for trying. Make sure you are playing the latest version (v3). I have made some modification to the gameplay to make the start of the map less difficult (for example, I took out the sentry gun in the prison yard). <br> <br>But I do appreciate very much for all the feedback. These comments allow me to constantly improve the gameplay.



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Re: Justice - SP
Posted by coge balas on Sun Jan 15th at 9:53pm 2006


I love this map. I sat down and played v3 six months after first playing v2 six times over again, trying to find the best route to take for minimal player damage. I actually managed to play through it without quicksave on the hard setting. It's a different sort of gameplay that takes a bit of getting used to. But I loved it, and it has great replay value. It reminds me of FarCry, how there's a completely open area that you can move through at your will. I never found need to look at the walkthrough. The most satisfying gaming experience I've had in a while, no exagerration. Ace.



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Re: Justice - SP
Posted by MattyDienhoff on Wed Oct 4th at 5:19am 2006


Haha, I've been playing V2 all this time, didn't know there was a new version out. <br> <br>Hey, about the difficulty, I really don't understand what the big deal is. For the start, you just have to listen and wait until the gunship is over the other side of the map, then hurry out and knock the turret over. Sure, you'll take a bit of damage, but not too much. Then it's just a matter of sprinting past the guards. <br> <br>I liked the map a lot Satchmo. And after playing it through normally about 6 times I started playing around in other ways, such as spawning rebels outside (and extra guards for them to fight.), pretending they'd come to break me out. Great stuff.



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Re: Justice - SP
Posted by satchmo on Fri Oct 6th at 3:15am 2006


Thanks for the comment. <br> <br>Version 3 is somewhat different in the gameplay. The player must ascend the tower to beat the map, and there are some additional hidden goodies.



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Re: Justice - SP
Posted by satchmo on Fri Apr 27th at 11:16am 2018


It's been so long.

How have you been?

My son is still playing this map, now that he's 11 years old.



"Are you gonna bark all day, little doggie, or are you gonna bite?" -- Mr. Blonde :: Reservoir Dogs




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