too many indices for index buffer..tell a programmer (32790>32768)
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Re: too many indices for index buffer..tell a programmer (32790>32768)
Posted by SmokersCough on Tue Dec 27th at 2:24pm 2005


I keep getting this error at the end of my Sp level, "too many indices for index buffer..tell a programmer (32790>32768)" it happens when the player is blown up into the air, can anyone help, this will have been a real waste of two months if i can't get this sorted <img src=" SRC="images/smiles/sad.gif"> Any help would be greatly appreciated.



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Re: too many indices for index buffer..tell a programmer (32790>32768)
Posted by Captain P on Tue Dec 27th at 3:29pm 2005


I'm probably not able to help you out here as I haven't encountered the problem myself, but when exactly does it happen? Does it shut down HL2, or just show up in the console?

It sounds like you've stuffed too much into this map, though. Maybe splitting it up into two smaller levels would help (just to test that: compile a part of the level only with cordon compiling (you may want to backup the original map before doing so) and see if you still get this problem with the then smaller map)...






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Re: too many indices for index buffer..tell a programmer (32790>32768)
Posted by SmokersCough on Tue Dec 27th at 6:23pm 2005


Some images in this post have been automatically down-sized, click on them to view the full sized versions:

Thanks mate, i will have to have a fiddle, essentially at the end of the level the player is blown up into the air, this crash only seems to happen when the playter can see a lot of the level (if you no clip round the level the same thing happens) The problem essentially shuts down half life 2 whilst you are playing the game, i've attached a screenshot to show you how big the level actually is. it's shouldn't really crash as i have skyboxed it etc. Plus the whole boat is func detail <img src=" SRC="images/smiles/sad.gif"> I could really do with some help.

image

As you can see it's not really that much for one area, the ingame image doesn't show it but there are some helicopters lurking away from the ship. Any help would be great.





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Re: too many indices for index buffer..tell a programmer (32790>32768)
Posted by AlexW on Tue Dec 27th at 7:22pm 2005


Your func_precipitation is way too large. Either delete it, or make it much smaller.

I know this answer seems a bit far-fetched, but just try it. <img src=" SRC="images/smiles/icon_biggrin.gif">




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Re: too many indices for index buffer..tell a programmer (32790>32768)
Posted by omegaslayer on Tue Dec 27th at 8:00pm 2005


Are all those yellow boxes those air nodes I see in the editor? If they are thats a bit much, and it may be causing the problem. If thats the case then try taking some out.






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Re: too many indices for index buffer..tell a programmer (32790>32768)
Posted by SmokersCough on Tue Dec 27th at 8:11pm 2005


Thanks Alex, that's amazing it actually sorted it out, i can't believe it was all down to that single brush. It's working now and the level can end correctly wohoo. Thanks for the help guys, the HL2 world forum is terrible in comparison to here, perhaps people are a little more gorwn up <img src=" SRC="images/smiles/icon_wink.gif"> As for the others guys post, i believe it is an issue with the func_percipitation try making that bursh smaller, as suggested by Alex.





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Re: too many indices for index buffer..tell a programmer (32790>32768)
Posted by Vix on Tue Dec 27th at 11:44pm 2005


I'm happy they've helped you. And btw. your map looks so cool, nice job. I can't wait to test it ^^



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Re: too many indices for index buffer..tell a programmer (32790>32768)
Posted by Dark|Killer on Wed Dec 28th at 9:36am 2005


I agree, your map is amazing, nice atmosphere, keep it up mate <img src=" SRC="images/smiles/icon_biggrin.gif">



.::Dark|Masta::. - One name. One legend.



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Re: too many indices for index buffer..tell a programmer (32790>32768)
Posted by SmokersCough on Wed Dec 28th at 3:45pm 2005


Thanks for the comments guys, i have made a few amendments, this is the opening sequence to a bigger SP level, i'm working on it with another guy, maybe you will have heard of him, Mint_Sauce. I wouldlike you guys to see the level in motion, i think perhaps a teaser will be put up once, i get the audio and faceposer stuff in. <img src=" SRC="images/smiles/icon_wink.gif"> I'll post some more pics soon <img src=" SRC="images/smiles/icon_wink.gif">




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