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This tut will show you what you can do with the subdivide tool.

Before doing this tut you should check out the tuts on displacement surfaces written by Reno, so you know the basics.

The subdivide tool makes rounded corners at the edges where two or more displacement faces meet. If you subdivide two edges, the length of the "seam" between the edges will have a convex shape. This tutorial will show you how to put the tool to use.

First make a hollow cube like this:



Make sure that the edges of the inside faces line up like this:



Then create displacements of all the 4 inside faces like this:



And finally - with all 4 displacements selected click the "subdivide" button - and you should end up with this:



You can also use this on outside corners, as well as combine inside and outside corners like this:



So now we know what the subdivide button does, and it should prove very helpfull in the making of tunnels, caves etc ...

You can also use subdivide to create a rounded structure. Make a cube like this:



Then with all sides selected click "subdivide" and you get this:



I've also written a tut on how to use subdivide (among other tools) in order to make a tunnel or a cave which might provide you with some useful information for the further use of displacement surfaces and the tools at your disposal.


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Discussion
0 starsPosted by hexpunK on Wed Mar 26th 2008 at 5:43pm

Very good tutorial, but maknig the subdivide work on the outer faces has me a little confused, do you select it like you would with the others by maing multiple brushes, or can you just use the other faces from a brush off the side?
0 starsPosted by Forceflow on Sun May 14th 2006 at 9:53pm

Good tutorial !
0 starsPosted by rival on Wed Aug 3rd 2005 at 6:55pm

I never had a clue how to use the subdivide tool before. well written, and clear. very good.
0 starsPosted by Chefi on Thu Jun 23rd 2005 at 12:51am

Yea this was good tutorial and this was new for me. smiley
0 starsPosted by CLs on Thu Mar 17th 2005 at 10:30pm

0 starsPosted by TheFish on Tue Dec 14th 2004 at 4:37am

Wow, hammer is looking more and more bright smiley great, now i can actually make some realistic non-box stuff! good tutorial
0 starsPosted by Pvt.Scythe on Tue Nov 30th 2004 at 4:19pm

So there's a smooth subdivide tool in the new hammer. Hell it starts to look more and more like a 3D modeling program...
[author]
Posted by Fakedawg on Tue Nov 30th 2004 at 4:04pm

Yup - I'm running Style XP with an OS X look alike theme ...
0 starsPosted by Crono on Tue Nov 30th 2004 at 4:28am

There's actually an OS X skin for XP. (If anyone was wondering)
0 starsPosted by omegaslayer on Tue Nov 30th 2004 at 1:46am

Very good.........are you using a mac?
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